Starbound Fps Fix 2019

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Erchius Mining Facility is the first instanced mission (not counting the optional introduction), possessing a DifficultyTier of 2. Completing it is required for The Erchius Mining Facility quest to repair your ship's FTL drive using Erchius Crystals. To complete the mission players must defeat the Erchius Horror boss and activate the drilling machine to the right of the boss chamber.

Penguin Pete at the shipyard will give you the mission, stating that he needs the Erchius Crystals found there to fix your ship's FTL drive. He then uploads the coordinates to your SAIL. The mission can then be launched from SAIL on your ship.

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Singleplayer works fine, multiplayer is a nightmare, especially during boss fights with a friend where my FPS quickly drop to below 30 FPS and in some cases to 1-2 FPS and freeze my game up. What @jurrejelle said had no effect for me at all, the game has huge framedrops with or without fullscreen, with or without desktop effects enabled.

The mission resets instantly after you die, but there is a checkpoint near the boss fight in a bunker - activating it prevents the mission from resetting on death.

The Erchius Mining Facility, aka Letheia Lunar Base 12, is owned by the Lethia Corporation. The miners accidentally uncovered the Erchius Horror while drilling a large patch of Erchius crystal with a mining laser. The monster attacked them, and when the crew attempted to send a distress signal to Letheia Corporation Headquarters, the company locked down the facility and shut down communications, in an effort to cover up the incident.

  • Optimizebound aims to improve your game performance without any noticeable quality loss. To achieve this I've used PNGGauntlet, a png lossless compression tool, to optimize all png files found within the 'assets.pak' file.
  • Optimizebound aims to improve your game performance without any noticeable quality loss. To achieve this I've used PNGGauntlet, a png lossless compression tool, to.

Guaranteed Treasure

Generated Treasure

Secret

In the area right before the Horror, there is a side room accessible only through the Distortion Sphere tech. This location has 3 Lunar Crates and a passage that requires 2 hidden levers to be opened. Inside the secret room, there is another chest with the Left Translation Wheel and a sign that translates to 'It will return', which is a warning that The Ruin will come back.

It is possible to glitch yourself into this area by crouching next to the hole you would Distortion Sphere down and repeatedly moving left or right. This will cause you to slowly 'crawl' through the hole. This strategy is time-consuming, and it is possible to suffocate yourself in certain positions, however, this is very unlikely.

Generic Container Treasure

After-Boss Chest

Missions
Erchius Mining FacilityCeremonial Hunting CavernsGrand Pagoda LibraryGreat Sovereign TempleMiniknog StrongholdBaron's Keep
Retrieved from 'https://starbounder.org/mediawiki/index.php?title=Erchius_Mining_Facility&oldid=189569'

We’re excited to announce the release of Starbound 1.4 – the ‘Bounty Hunter’ update!

In this update players can become bounty hunters, seeking out criminal gangs through missions and climb the ranks as they rebuild the Peacekeepers and restore law and order to the universe. There’s also new elemental variants of many monsters, which have a rare chance to be encountered – if you see one be sure to capture it! In addition there’s a ton of new furniture, objects, weapons, and fun new stuff – including drones, password keypad locks, a laser mining tool, and a sports car!

We’ve been working on this update for a long time, thanks so much for being patient while we took the time to get it just right! Here’s an outline of all the changes;

Bounty Hunting

  • New procedurally-generated quests that see the player travel to worlds and into space, hunting down criminal gangs
  • New Peacekeeper stations for bounty hunters – work your way through promotions and restore law in the universe
  • Take the fight to criminal gangs at their hideouts, including a climatic final mission & boss fight!
  • New quests: Becoming a Peacekeeper, Rookie Assignment, Rising through the Ranks, The Good Fight, Keeping the Peace, Going after the Occasus
  • New generated bounty quests
  • New generated criminal hideout microdungeons

New Music

  • Four new music tracks by Starbound composer Curtis Schweitzer

Rare Monsters

  • Elemental Monster variants – they are capturable, and earn progress in a new collection.
  • New Collection: Rare Pets collection
  • New monster variants: Fire Gleap, Electric Voltip, Poison Smoglin, Ice Peblit, Albino Poptop, Electric Anglure, Fire Bobot, Poison Bulbop, Electric Capricoat, Ice Crabcano, Electric Crutter, Ice Fennix, Elecrtic Hemogoblin, Ice Hypnare, Fire Lilodon, Poison Mandraflora, Ice Miasmop, Ice Narfin, Fire Oogler, Poison Nutmidge, Ice Orbide, Electric Petricub, Poison Pipkin, Electric Quagmutt, Ice Ringram, Poison Scaveran, Elecrtic Snaunt, Poison Snuffish, Poison Sporgus, Fire Taroni, Fire Toumingo, Poison Trictus, Electric Yokat, Electric Ignome, Fire Lumoth, Poison Pyromantle, Electric Skimbus, Fire Spookit, Fire Squeem, Fire Wisper, Ice Agrobat, Poison Batong, Poison Bobfae, Fire Monopus, Poison Paratail, Fire Pteropod, Cultist Scandroid, Ice Crustoise, Ice Iguarmor, Fire Oculob, Poison Pulpin, Ice Snaggler, Electric Tintic, Fire Gosmet

New Furniture

  • Egyptian set: Egyptian Bed, Egyptian Chair, Egyptian Crest, Egyptian Pillar, Egyptian Statuette, Egyptian Table
  • Office set: Office Cabinet, Office Computer, Office Desk, Office Desk Lamp, Office Noticeboard, Office Scanner, Office Server, Office Stapler, Office Table
  • Peacekeeper objects: Peacekeeper Chair, Peacekeeper Computer, Peacekeeper Desk, Peacekeeper Door, Peacekeeper Emblem, Peacekeeper Rusty Emblem, Peacekeeper Furnishings, Peacekeeper Lamp Post, Peacekeeper Mug, Peacekeeper Notes, Peacekeeper Painting, Peacekeeper Tall Poster, Peacekeeper Wide Poster, Peacekeeper Store, Peacekeeper Table, Peacekeeper Vending Machine, Peacekeeper Poster
  • Neon objects: Bounty Board, Neon Hologram, Neon Lamp Post, Neon Magenta Light, Neon Peacekeeper Emblem, Neon Store, Neon Triangle
  • Occasus pieces: Cultist Airlock Door, Cultist Airlock Hatch, Cultist Banner, Cultist Chest
  • Other: Dark Computer, Extractor Drill, Hanging Guardian, Mech Platform
  • New Teleporter: Peacekeeper Teleporter
  • New Wireable Object: Numeric Keypad

Starbound Fps Fix 2019 Download

Other New Additions

Starbound Fps Fix 2019 Map

  • Drones: Peacekeeper Drone, Mining Drone
  • New Weapons: Neo Magnum, Neo Magnum-E78, Neo Magnum-RX, Neo Magnum-ZZZ, Glue Sprayer, Lazercaster, Stun Grenade
  • New Tool: Mining Laser
  • New Unique Monster: Cosmic Intruder
  • New Mission: The Dantalion
  • New Boss Encounter: The Swansong
  • New Armor: Captain Noble Head, Cultist General Hood, Cultist General Tentacles, Groucho Glasses, Pharaoh Headdress, Sheep Hat, Shirt Top, Peacekeeper Set (Peacekeeper Hat, Peacekeeper Shirt, Peacekeeper Trousers)
  • New Figurines: Cosmic Intruder Figurine, Swansong Figurine
  • New Mech Parts: Neo Laser Mech Arm, Peacekeeper Mech Body
  • New Augments: Peacekeeper I Augment, Peacekeeper II Augment, Peacekeeper III Augment
  • New vehicle: Red Sports Car
  • New world spawn vehicles: Dropship, Mini Tank, Mini UFO, Sportscar, Jeep
  • New object tags: Cultist, Egyptian, Peacekeeper, Office
  • New Tenants: Egyptian, Peacekeeper, Office
  • New blocks: Sloped Glass Panel, Polygon Platform
  • New currency: Peace Credit

Starbound Fps Fix 2019 Pc

Changes and fixes

  • Changed the crafting requirements for all mech parts to match materials in the system where the blueprint is found.
  • Changed name of ‘T-Rex’ fossil pieces to ‘T. Rex’
  • Fixed bug where Triplod Figurine was not properly awarding credit to the Collections Library
  • Various lua bindings added
  • Added /setdungeonid command
  • Updated instrument audio position to follow the player
  • Display for gendered armor in tooltips
  • Add hover state to mission/crew/tech interface lists
  • For radial tile brushes, damage tile center instead of tile origin
  • Allow equalsSelf material render rule to also match on hue
  • Add a glow to inventory button when inventory has new items
  • Add a cooldown to ouch noise
  • Remove monster families and variantParameters
  • Allow bursting particle emitters multiple times in the same frame
  • Fix latch object animation bug
  • Only suffocate if mouth position is inside collision geometry
  • Fix energypickaxe animation state
  • Fix projectiles not dealing damage if spawned after the parent projectile has died
  • Minor bugfixes

We hope you all enjoy this update, please let us know what you think on Twitter or Discord! We’ll be streaming it later this afternoon on our Twitch channel if you’d like to see a preview!!

Till next time

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